OBJ import UV issue, OBJ in MeshLab looks fine

Feb 5, 2015 at 12:08 PM

The following package is zip containing, the blender scene, the obj export, material and textures.

If I load this obj file in meshLab it renders the diffuse map correctly on the model. If I load this obj in Helix3D is renders the diffuse map as though the UVs are not mapped correctly.

I checked and all UVs are in 0-1 range. also interestingly it does not appear to render the bump / normal map, however nor does meshlab.

What seems to be the problem as I can not figure out why the OBJ Loader in Helix is producing a broken UV mapping.

Dropbox 7z of the obj package

Many thanks