Setting material property to a jpeg does not work

Sep 3, 2013 at 4:12 AM
Hi, I am using the earth demo to wrap a jpg/png image to a pipe3d but it just does not seem to work. I have also tried using the ImageMaterial property within the xaml but it does not work too. Any help will be appreciated.

Thanks,
Jeevan
Coordinator
Sep 5, 2013 at 5:56 AM
Is the pipe including texture coordinates?
Sep 6, 2013 at 9:50 AM
How do we set the texture coordinates?
Sep 30, 2013 at 8:20 AM
I was able to solve this problem by using the 3DToolsTEXT from codeplex api to generate the texture coordinates for a cylinder. One thing that I experienced is larger azimuths the image was distorted. Any particular reason for this?

But, I must say this piece of software is mind blowing with the kind of capabiliites is has on offer! Kudos to you for such a fine job. :)