OBJ distorted texture

Mar 19, 2013 at 9:12 AM
Hi,

I have a few complex obj models for which the texture isn't drawn correctly. The texture is drawn correctly in MeshLab, AC3D or GLC player, but not in Helix.

http://dl.dropbox.com/u/92726618/obj%20Models.zip

I am using Helix v. 2013.1.10.1.

Any help is appreciated.

Cheers,
Blanka
Apr 23, 2013 at 2:33 PM
This was caused by the smoothing functionality. Setting the objReader.IsSmoothingDefault = false fixed my problem.