Collision Detection

Nov 10, 2012 at 8:47 AM

Hello,

 

Is there a way to detect collision between 3D models?

 

Thanks

Blanka

Nov 11, 2012 at 10:14 PM

sorry, no collision detection is implemented in this library. But it would be interesting to see integration of the models defined here with bullet or some other physics library! 

http://bulletphysics.org/
http://code.google.com/p/bulletsharp/
http://www.ode.org/
http://newtondynamics.com 

Nov 12, 2012 at 6:40 AM

Thanks for the prompt response.

 

Blanka

May 28, 2013 at 3:53 PM
Did you find the solution? What library do you recommend? Do you have any example?
May 29, 2013 at 9:10 AM
I ended up comparing the bounds of the models (Rect3D) and checking their intersection. This was enough for what I needed.
May 30, 2013 at 10:00 AM
Do not you will have a small example? I need it for when moving objects (ModelVisual3D) with the mouse
Jun 7, 2013 at 11:01 AM
A small collision detection demo is on the wish list! Simple geometries (boxes) would be sufficient. Also a larger demo combining WPF3D and one of the well-known physics engines would be very interesting to see. Sorry, I don't have time to do this myself at the moment :)