HelixViewport3D problems in COM Interop Control

I have been using the Helix Toolkit for about 6 months now and love it. However presently I am trying to generate a report from the HelixViewport3D. <Grid> <helix:HelixViewport3D x:Name="helix...

Id #10070 | Release: None | Updated: Oct 8 at 11:29 AM by xamtrix | Created: Oct 8 at 11:29 AM by xamtrix

Create extrusion examples

Create some examples of extrusion simple shapes (rectangle, pie slice etc) shape with holes text (get outlines from wpf)

Id #10069 | Release: None | Updated: Aug 18 at 11:26 AM by objo | Created: Aug 18 at 11:26 AM by objo

Zoom linearly by angle of view (fov) or focal length

In HelixViewport3D, create an option that specifies the zooming mode: linear in camera to target distance linear in angle of view (fov) linear in focal length (in mm) Create an example that dem...

Id #10068 | Release: None | Updated: Aug 18 at 11:21 AM by objo | Created: Aug 18 at 11:18 AM by objo

ObjImporter smoothing does not work correctly

See discussion https://helixtoolkit.codeplex.com/discussions/560430

Id #10067 | Release: None | Updated: Aug 18 at 2:58 PM by powst | Created: Aug 18 at 11:10 AM by objo

Select by rectangle

support hit testing by a rectangle (implement a Viewport3DHelper.FindHits overload) support both "touching" and "completely inside" rectangle create an mouse command that shows a rectangle annot...

Id #10066 | Release: None | Updated: Aug 18 at 12:26 PM by objo | Created: Aug 18 at 10:37 AM by objo

NullReferenceException on set MeshGeometryModel3D.Geometry

I want to add items on runtime. For this i add them to a meshBuilder and create a MeshGeometry3D with the method ToMeshGeometry3D(). I set this MeshGeometry3D to the MeshGeometryModel3D.Geometry an...

Id #10065 | Release: None | Updated: Aug 7 at 6:41 AM by jstolz | Created: Aug 7 at 6:41 AM by jstolz

ProjectToScreenCoordinates when outside FOV.

I use the following code to project a 3D point to screencoordinates. var transform = Viewport3DHelper.GetTotalTransform(Viewport); var screenPoint = transform.Transform(point3D); ...

Id #10064 | Release: None | Updated: Aug 14 at 12:32 PM by andreasschmid | Created: Jul 30 at 11:26 AM by andreasschmid

System.OutOfMemoryException in MeshBuilder.cs

Experts, How can I avoid these exceptions, even when I'm using a relatively small object/count? The box is an 8-core FX-8350 usually at 4.3GHz, with 32GB of RAM.. . Should I be trying to find a...

Id #10063 | Release: None | Updated: Sep 25 at 6:38 PM by Gregor959 | Created: Jul 29 at 3:59 PM by BogusException

missing transparency after 3ds import

Hi, as described in the discussion: https://helixtoolkit.codeplex.com/discussions/401840 there is no transparency after importing 3ds models. You can check this with your Source\Examples\W...

Id #10062 | Release: None | Updated: Jul 18 at 8:48 AM by glgweeke | Created: Jul 18 at 8:48 AM by glgweeke

How to draw quadrangular pyramid in helix 3D Toolkit?

Hi~ I want to draw a quadrangular pyramid in my helix project. But, I'm count not find any opensource.... If you have any examples or if the learning materials... Recommend much appreciate...

Id #10061 | Release: None | Updated: Jul 18 at 7:45 AM by ParkTaesoon | Created: Jul 18 at 7:45 AM by ParkTaesoon