How to have strip material on pipe?

Jun 25, 2014 at 6:38 AM
Edited Jun 25, 2014 at 6:39 AM
Hi I need strip material on pipe or tube but wrong texture coordinates always make me away from my way.
how to have strip material brush?
for example this picture http://www.componentforce.com/userfiles/image/categories/safetypipecoveringinpe_lg.jpg
Coordinator
Jun 25, 2014 at 7:54 AM
Edited Jun 25, 2014 at 7:56 AM
See the example Source\Examples\WPF\ExampleBrowser\Examples\BuildingDemo\ and the KerbVisual3D.cs implementation. I think this is close to what you need.