Collision Detection

Nov 10, 2012 at 8:47 AM



Is there a way to detect collision between 3D models?




Nov 11, 2012 at 10:14 PM

sorry, no collision detection is implemented in this library. But it would be interesting to see integration of the models defined here with bullet or some other physics library! 

Nov 12, 2012 at 6:40 AM

Thanks for the prompt response.



May 28, 2013 at 3:53 PM
Did you find the solution? What library do you recommend? Do you have any example?
May 29, 2013 at 9:10 AM
I ended up comparing the bounds of the models (Rect3D) and checking their intersection. This was enough for what I needed.
May 30, 2013 at 10:00 AM
Do not you will have a small example? I need it for when moving objects (ModelVisual3D) with the mouse
Jun 7, 2013 at 11:01 AM
A small collision detection demo is on the wish list! Simple geometries (boxes) would be sufficient. Also a larger demo combining WPF3D and one of the well-known physics engines would be very interesting to see. Sorry, I don't have time to do this myself at the moment :)