Problems with moving camera at the top of the screen.

Aug 29, 2011 at 2:12 PM

There is about 50 pixels high area at the top of HelixView3D where I can't move object displayed on the screen. The size of the HelixView3D doesn't change the "dead area" size. Same "dead area" is in every HelixView3D in my project and it seems that there is same "dead area" in demos too. Any one else having this same phenomenon and is there any solution for this?

Coordinator
Aug 29, 2011 at 9:49 PM

thanks for the bug report, it is strange we haven't noticed this before!

The 'title area' was stealing the mouse events. I changed TitleBackground to null, and now it should work. See the latest change set.

Aug 30, 2011 at 8:49 AM

Thanks alot!